Chris is a Lead UX Designer based in Belfast, Northern Ireland.

Remembering Jobs’ relentless approach to product design, and how a sufficient mouse design never came to be.

The first mouse that Apple made, released along side the Apple Lisa.
The first mouse that Apple made, released along side the Apple Lisa.

Apple makes some incredibly well-designed, beautiful hardware. They have a long history of it too. When the first iMac G3 rolled out on stage to the public in 1998, it was such a departure from the typical beige boxes of the time, people were genuinely taken aback. “It looks like it’s from another planet,” then CEO Jobs would famously say. “And a good planet — a planet with better designers.” A fairly typical, bombastic, response from Jobs; firing a shot at the competition and their conveyor line of uninspired PC clones.

Famously ousted from Apple in 1985, Jobs wanted everyone…


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Consider this a confession. I’ve been a gamer most of my life, so why have I overlooked these gems?

My first foray into gaming wasn’t entirely fruitful. At the age of 4, in a small room decorated with the best ‘80s decor had to offer, I noticed an odd looking device with large, chunky keys. It appeared to have a cassette deck attached to it, and looked rather serious. A contraption that your Dad used to calculate household heating expenditure. Spreadsheets, charts, formulae — that sort of thing. Black, monolithic, far too many buttons.

The more granular details are fuzzy now, but I do remember the word DATACORDER embellished with a spectrum of colour behind. …


How will you deal with your new-found recognition?

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“<sigh> yet another effort to point out the charging port on the bottom of the Magic Mouse 2. This time a lengthy history on Steve Jobs, Apple and all the mouse-esque devices made…” — A now hidden respondent on Medium, who shall remain anonymous

Last week, I published my most successful article on Medium. The title, Are Apple Capable of Designing a Usable Mouse, was immediately accepted by a publication, and over the course of a few days it was shared hundreds of times.

I was delighted. I still am if I’m being entirely honest.

With success however, comes a…


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Strapped for time, but want to entertain the notion of playing some spooky titles during Halloween? Itch.io has you covered

Hey you, reader. Yes, you. The world outside is desolate, the weather bleak. You’ll catch your death of cold out there, so come on in and warm yourself up by the fire. Come on, there’s nothing to be afraid of. The ale is flowing and there’s plenty of pork belly for all. We’re sharing tales. Yes, they’re scary tales, but a reader like you can handle it, right?

It is spooky-season after all.

For horror buffs, now is the most wonderful time of the year. You can expect Halloween themed Twitter handles, people sharing tales of doom and gloom, and…


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Over 30 years after its release, the fun continues for this group of enthusiasts creating their own custom Game Boys

When I say the word Nintendo, what comes to mind? Is it Mario? The original NES? Maybe it’s the Virtual Boy. There are so many incredible products and games, it can be difficult to sum up the Nintendo experience with just one of their works. However, for me, it’s the quintessential handheld experience that sums Nintendo up perfectly.

The original Game Boy.


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Quitting “career” Twitter helped me level up my mental health, and gave me an opportunity to discuss gaming more

I quit Twitter.

Enough was enough and I didn’t care for what most people were sharing. The whole experience was making me miserable. My 11-year-old account had been tailored around my career as a designer, and as such, my tweets and the tweets of those I followed were, for the most part, design-oriented. I primarily used the account to learn from those I admire in the industry. All lovely people, I should add. All incredibly talented in their respective fields, and I have no doubt learned so much from them over the years.

Regardless, I inevitably felt the need for…


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Crunch — the expectation that employees must work many additional, unsustainable hours — isn’t going to stop unless we all speak up

On the 12th of March 2020, Jason Schreier of gaming website Kotaku published a damning insight into one of my favorite game developers, Naughty Dog. In his piece, he would go on to reveal a culture within ND aptly called, “Crunch.” These are long, extended periods of time in which employees are expected to forego their existence outside the confines of the office walls and work relentlessly to meet set project goals.


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If you’re a busy gamer having trouble keeping up with all the noise and hype, don’t worry; you’re not alone

How old are you when you start making that sound? You know, the one you make whenever you bend over to pick something up or make the effort to get up from the sofa. It’s the sound those around you have become accustomed to (while not saying anything for fear of offending your fragile sensibilities). It’s just one of many quirks I’ve noticed as I creep through my 30s and into my 40s — although it’s not the quirk I think about most often.

Another reality of life at my age — especially speaking as a father of three —…


Creating value in a sea of content creators, standing out from the crowd and some harsh words for “lazy” creators

A series of people look towards large lightbulbs, all gathering around the only one that’s illuminated
A series of people look towards large lightbulbs, all gathering around the only one that’s illuminated

Before I begin, I want to say while much of my analysis applies to creating content on YouTube, the advice herein applies to any type of content you’re creating and sharing with your audience. YouTube, Medium, Instagram posts — there’s a commonality regardless of platform.

We consume a lot of media. Television, podcasts, YouTube videos and right here on this very platform, Medium. There appears to be no slowing down, and no indication our appetite for content will be satiated anytime soon, especially while Covid-19 runs rife. …


With the release of Cyberpunk 2077 fast approaching, now is the time to delve deep into the world of Cyberpunk

A transport boat, much like a bus, seen floating through the streets on a rainy day
A transport boat, much like a bus, seen floating through the streets on a rainy day

Do Androids Dream of Electric Sheep?

44 novels, 121 short stories, and 14 short story collections. Phillip K Dick was, if nothing else, a hugely prolific writer best known for his science fiction efforts. The Man in the High Castle, Do Androids Dream of Electric Sheep, Ubik, Flow My Tears The Policeman Said, A Scanner Darkly. Classic science fiction, referred to as new wave science fiction, was particularly popular throughout the 60s and 70s, and often engaged with complex philosophical themes, particularly around the construct of reality, individualised perception and self-identity.

False realities, humans and machines, entropy, the nature of God and Social control. An intoxicating…

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